TINY
Designing a Digital Platform for Early Learning — From Concept to Architecture
THE CONTEXT
TINY grew directly out of the curriculum work at Tiny Treasures. As the music and dramatic arts program proved its value in the classroom, a question emerged: how do you bring this approach into the home — where parents and caregivers want to support their children's development but don't always know how?
The answer was a digital platform designed specifically for parents and caregivers of children ages 0–5: a structured, engaging, and interactive framework that could guide learning at home with the same intentionality as the classroom program.
THE CHALLENGE
Building an EdTech product from scratch requires more than good content. It requires a clear instructional architecture, a user experience that works for time-pressed parents, a brand that earns trust, and a learning framework coherent enough to guide a child's development across months and years. None of that existed yet.
WHAT WE BUILT
Working closely with the CEO and educational team at Tiny Treasures, I developed the full instructional framework for TINY — defining clear learning pathways, sequencing content for developmental stages, and translating classroom principles into a format that works for home use.
From there, I designed the complete digital experience: interface design, app architecture, information architecture, and a cohesive brand identity that integrates meaningful narrative with educational rigor. The goal throughout was to make TINY feel like a trusted companion for parents — not another screen.
THE OUTCOME
The concept, instructional framework, brand identity, and UX architecture are complete. Development is currently paused pending funding. The foundation is built and ready to move.
CAPABILITIES
Creative Direction
Instructional Design & Learning Architecture
UX Design & Information Architecture
Visual Design & Brand Identity
Brand Experience & Storytelling
AUDIENCE
Parents and caregivers of children ages 0–5




